Second Life News May 17, 2021 by TeleportHub.com Live!
Laketown – complete town
Del-ka Aedilis has added a photo to the pool:
Lake Town is a complete town for your role-playing game, created within 10 minutes out of a box. All you need to add is furniture and the roleplay can start right away.
The Lake Town is built entirely on water and can be explored on foot or by boat. The individual, beautifully detailed houses, as well as the great hall, are connected by walkways, creating a veritable labyrinth of walkways and waterways for role-playing.
The town is suitable for various scenarios, from the far north to Lord of the Rings or even as a pirate town on Gor.
Whatever scenario you choose, Lake Town is something special and different from many built-up RP sims.
Access from land is secured by a gate, otherwise your town can only be reached by boat. All canals lead into the market water, the central square of Lake Town. Above the Market Water rises the imposing, three-story Great Hall. The tavern and a few houses for the wealthier residents are adjacent.
All the decorative elements such as seaweed carpets, reeds, floating barrels, boats (not working!), rats and some birds are included in the Rezzbox and easily unfold as you rezz the town.
Of course, you can rearrange or redesign the city at any time. Countless possibilities await you!
~Key Features~
more than 10 different house types
workshops, shops, and own docks at many houses
tavern with two taprooms and two inn rooms
(the tavern also has an open dock facing the lake or sea)
Impressive large Sea Hall, extends over 3 floors
gate with two large towers
access walkway from the land side with drawbridge
countless footbridges and walkways
working lanterns on the houses
all doors, gates and draw bridges are „KOOL Door ready“
The sample town in the box extends over a length of approx. 196 m and a width of approx. 107 m. On a full homestead or fullsim there is still enough space for surrounding land (e.g. if the city is to be placed in a lake) or a coastline. And as already mentioned, the city can be modified relatively easily, so that any other size and layout is possible.
Landimpact: 1736 prims
Rights: copy, mod for all elements
Visit inworld
maps.secondlife.com/secondlife/Lumilux/131/229/33